

Graphically the game is very simple, but the use of bright colours and smooth animations ensures that Link's latest adventure really pops out of the screen, regardless of where you place the 3D slider. It also breathes new life into the map, which, due to the game taking place six generations after A Link to the Past, initially appears to be disappointingly similar to its predecessor.Īs you subconsciously retrace those steps from your childhood, however, you begin to notice lots of minor changes, something which ensures a nice balance between nostalgia and surprise. This is wonderfully incorporated into some of the game's excellent boss battles. Likewise, if a monster's shield can't be penetrated, Link can merge with it to confuse the enemy and damage it from behind.
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As a moving platform slides into walls, Link has to act quickly to avoid falling, or slip through a crack to join the platform on the other side. Wall-merging puzzles aren't particularly taxing, but they're cleverly implemented.

Nintendo 2DS owners needn't fear, as the game is perfectly functional in 2D - 3D isn't required to solve puzzles, for example - but you do lose that sense of depth and scale, especially within multi-layered dungeons. It's a simple process that not only presents some interesting new puzzle solutions, but also showcases the system's 3D capabilities, adding levels of depth that make the world seem much more alive. This particular new ability allows Link to transform into a painting and merge with walls, bypassing pits, obstacles and enemies for a limited period of time. With Hyrule's guardians captured in paintings, Link travels between Hyrule and its dark counterpart Lorule with the aid of his powerful sword and brand new ability. Like most Zelda games - and Nintendo games for that matter - A Link Between Worlds features a recycled story, this time involving Ganon, the Master Sword and the Seven Sages. The result is a game that reinvigorates the Zelda series, and further strengthens the 3DS's position as Nintendo's true must-have games console.
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It's funny that Zelda: A Link Between Worlds is one of the few games in the series that could be considered a direct sequel, and yet it's actually one of the most refreshing, original and unconventional games the franchise has ever produced.ĭespite taking place in largely the same world as early '90s SNES title A Link to the Past, the latest Zelda game adopts an entirely new approach to exploration, and introduces some unique and innovative new abilities.
